“Play-And-Earn is the dawn of a new age for the blockchain-gaming space. This is how the design pillars for Knights of Cathena were formulated, and the founders called the approach Play-And-Earn. Combined with a seamless onboarding process without direct player interaction with the blockchain part. Players should not only play for profit but primarily because the game is fun and entertaining, without sacrificing the reward mechanisms of the Play-To-Earn approach. The required blockchain know-how, initial investment in crypto, and mostly no good game design to speak of was the crux of P2E projects.Ī new approach was required to address all these problems. The entry-barrier for average players is, quite simply, way too high. They started analyzing the blockchain-gaming market at the time and familiarized themselves with the now common Play-To-Earn approach and quickly realized what the problems are. Play-And-Earnīut how can the vision be achieved? The approach was simple. GAMING.īased on these experiences, the slogan was born: Elevate Playtime to Real World Values. And that, that's ultimately what they wanted to achieve: Mass adoption for blockchain technology by combining it with a real use case. They went over many concepts, built several prototypes, evaluated many blockchains, and anihilated coffee pots until they came to the conclusion that blockchain gaming, as it currently exists, is not mass market ready. It did not take long until the idea of blockchain-gaming was in the air.įrom that point on, there was no stopping them and they set out to conquer the world to manifest their vision. However, by a lucky twist of fate, the three met and knew quite quickly that they had a common passion: Cutting edge technology and gaming. At that time the founding team was still separated. The story of Knights of Cathena and how it all began. Fivefingergames team from left to right: Martin, Akira the Akita, Teresa, Michael, Lukas
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